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Tuller's Portal Bug Reports Feature Requests
Author:
Version:
2.12.0
Date:
11-04-2009 07:03 PM
Size:
98.07 Kb
Downloads:
1,248,884
Favorites:
3,353
MD5:
Pictures
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The inventory and bank frames
Click to enlarge
The keyring + searching and viewing info on other characters
Bagnon   Popular! (More than 5000 hits)
Have a question? Check the Bagnon wiki first!

Bagnon is an addon that merges all of your bags into three frames: One for your inventory, one for your bank, and one for your keyring. Beyond the basic all-in-one inventory functionality, Bagnon also provides the following features:
  • Items can be colored based on quality
  • Quest items can be highlighted
  • Text searching (see syntax below)
  • Offline viewing of inventory information from your other characters (via Bagnon_Forever or Bagnon_Armory)
  • Databroker plugin support. Both the inventory and bank frames allow you to display a databroker plugin in the bottom left corner. I find this works well with things like Currency Tracker

Included Addons:
  • Bagnon - Provides single window displays for your inventory, bank, and keyring
  • Bagnon_Config - Provides a means of configuring said frames :P
  • Bagnon_Forever - Enables the ability to view your character's bank, or items from any other character on the same server, from anywhere. (You need to log onto each character at least once for this to work).
  • Bagnon_Tooltips - When hovering over an item, this tells you who has an item, and where.

Slash Commands:
  • All commands can start with either /bagnon or /bgn
  • /bagnon keys - Toggles the keyring frame
  • /bagnon bags - Toggles the inventory frame
  • /bagnon bank - Toggles the bank frame
  • /bagnon config - Displays the main options menu

Search Syntax:
  • Bagnon 2.0 uses the same search syntax as Combuctor.
  • Typing a search without any modifiers will perform a "smart" search. For example, typing "armor" will find all items of type "armor" as well as any items containing the word "armor".
  • To find an item by name, simply type the items name. Typing "silk" will find all items that have "silk" in their name.
  • To find an item by type, subtype, or equip location, type t:<search>. "t:weapon" will find all weapons. "t:main" will find all main hand items.
  • To find an item by quality, type q:<quality>. "q:epic" will find all epic items. You can also use a quality number. "q:0" will find all grey items.
  • To find an item by name, type n:<name>. "n:muffins" will find all items with names containing "muffins".
  • To find items in an equipment set, type s:<equipmentSet>. "s:fire" will find all items in equipment sets you have with names that start with "fire".
  • Searches can be negated using the ! operator. "!q:epic" will find all items that are NOT epic.
  • A union of two searches can be performed using the | operator. Typing "q:epic|t:weapon" will find all items that are either epic OR weapons.
  • An intersection of two searches can be performed using the & operator. Typing "q:epic&t:weapon" will find all items that are epic AND weapons
  • The following search keywords are also supported:
    • boe - Bind on equip items.
    • quest - Items with "quest item" in their tooltips.
    • bop - Bind on pickup items.
    • boa - Bind on account items.
    • bou - Bind on use items
  Change Log - Bagnon
2.12.0
* Added new options for controlling item slot colors and item border brightness

2.11.0
* Added a new option to automatically display your inventory when opening the player frame
* Added a new frame specific option: Enable bag break layout
* Fixed a bug causing quest item highlighting to not work properly for non English locales

2.10.0
* Added support for equipment set searching via s:<setName>
* Made it easier for me to define new typed searches via Bagnon.ItemSearch.RegisterTypedSearch(typedSearchObj)

2.9.3
* Updated for 3.2
* Disabled search text syncing to prevent issues with Chinese clients

2.9.2
* Fixed a bug causing the options menu to show up when displaying the world map

2.9.1
* Added a new modifier to search by name: n:search. For example, typing "nants" will find all items named "pants"
* A search without modifiers, ex "gem" will now perform a smart search, like in 1.x versions of Bagnon. For example, typing "gem" will now find items of type "gem" as well as items named "gem"

2.9.0
* Added a keyring bag back to the inventory's bag frame. Its hidden by default.
* Keyring slots are now colored
* Made text searching global
* Made the text search box close when the enter key is pressed
* The searching with uppercase text bug should now be fixed.

2.8.1
* Localization bugfix

2.8.0
* Added a new option to disable the options toggle button
* Adjusted a few default settings for the automatic display of the inventory frame
* Adjusted priority of quest highlighting so that Uncommon+ items are not marked as quest items
* Updated localization

2.7.0
* Added new frame strata options: MEDIUMLOW, MEDIUMHIGH. These are equivalent to Low + Toplevel and Medium + Toplevel
* Added new option: Display Blizzard bag frames for disabled bags.
* Added the ability to right click the title frame to display the options menu.

2.6.3
* Fixed a bug causing it to not be possible to disable auto display settings
* Fixed a bug causing it to not be possible to search on other characters/your bank when not at the bank
* Fixed a bug with hiding the default bank frame
* Made the general options panel a sub panel of the main Bagnon panel. This should hopefully make it easier to spot when configuring frames.

2.6.2
* Added a bugfix to the default settings clearing code

2.6.1
* Miscellaneous bug fixes
* Updated localization

2.6.0
* Added a new options panel to configure automatic display settings for the inventory frame
* More performance optimizations to the item frame
* More bug fixes to the item frame

2.5.2
* Added an assertion to catch the nil slot issue, if it exists.
* Fixed a bug with item frame event registering causing items to appear to not move, etc
* Updated localization

2.5.1
* Added some bugfixes to item event handling
* Added some bugfixes to broker tooltip handling
* Updated localization

2.5.0
* Moved item slot event handling to the item frame.
* Fixed a display issue with the player selector for undead characters
* Added in settings to disable the inventory, bank and keyring frames
* Fixed some bugs related to saving and loading default settings
* Updated localization

2.4.1
* Fixed a redbox error from hiding a frame when viewing another character

2.4.0
* Fixed a bug with frame/border coloring
* The player filter will now reset to the current player when a frame is closed
* Made reverse bag slot ordering a per frame setting, instead of a global one
* Added per frame option: Enable bag frame (disabled for the keyring for semi obvious reasons)
* Added per frame option: Enable money frame
* Added per frame option: Enable databroker frame
* Added per frame option: Enable search frame toggle button

2.3.1
* Implemented a fix that should resolve the wacky frame position thing
* Implemented a fix that should resolve the "for limit must be a number" bug
* Updated localization
* Added per frame option: Frame Layer - Controls frames appearing above or below other frames.

2.3.0
* Rewrote saved settings back end to make it easier for me to adjust defaults. Your settings have been reset.
* Frame settings are now saved on per character basis
* Global settings (stuff on the main options panel) are saved globally.
* Adjusted a few default settings (frame border color, frame position)

2.2.1
* Updated localization
* Added option: highlight item slots by bag type
* Fixed a frame display bug when closing frames via pressing escape
* You can now double click to search once again.

2.2.0
* Added option: show empty item slot textures
* Added option: highlight items by quality
* Added option: highlight quest items
* Added option: reverse item slot ordering
* Added option: lock frame positions
* Added a databroker launcher for Bagnon
* Fixed a few bugs related to the databroker plugin

2.1.0
* Started implementation of the new options menu. Added options for color, border color, columns, spacing, opacity, and scale.
* Added new slash command, /bgn options
* Added a button to all frames as a shortcut to the options menu
* I'm calling this version a beta, since I want more feedback.

2.0.3
* Reimplemented slash commands: /bgn|/bagnon bank, /bgn bags, /bgn keys, and /bgn version

2.0.2
* Fixed bank frame tool tips
* Fixed quality display for certain items
* Removed a file that was not being called anymore.

2.0.1
* Fixed bank frame closing
* Fixed an error when hovering over a bank item when at the bank
* Fixed an error when clicking on a databroker object with no click event
* Added sounds when opening/closing frames
  Optional Files - Bagnon
File Name
Version
Size
Author
Date
Type
1.3
2kB
06-21-2009 02:12 PM
Addon
2.6.0
92kB
06-19-2009 10:20 PM
Addon
1.0
2kB
01-08-2007 05:09 PM
Patch
  Archived Versions - Bagnon
File Name
Version
Size
Author
Date
2.11.0
96kB
Tuller
11-03-2009 07:15 PM
2.10.0
96kB
Tuller
09-25-2009 07:15 PM
2.9.3
95kB
Tuller
08-04-2009 06:43 PM
2.9.2
93kB
Tuller
07-20-2009 06:52 PM
2.9.1
93kB
Tuller
07-13-2009 05:28 PM
2.9.0
93kB
Tuller
07-10-2009 07:06 PM
2.8.1
93kB
Tuller
07-02-2009 09:22 PM
2.8.0
93kB
Tuller
07-02-2009 08:01 PM
2.7.0
94kB
Tuller
06-26-2009 01:44 PM
2.6.3
93kB
Tuller
06-25-2009 09:29 PM
2.6.2
93kB
Tuller
06-21-2009 05:01 PM
2.6.1
93kB
Tuller
06-21-2009 12:36 PM
1.7.3
59kB
Tuller
05-28-2009 06:35 PM
1.7.2
62kB
Tuller
04-26-2009 06:06 PM
1.7.1
59kB
Tuller
04-12-2009 08:12 PM
1.7.0
59kB
Tuller
04-12-2009 11:38 AM
1.6.10
59kB
Tuller
01-21-2009 06:25 PM
1.6.9b
59kB
Tuller
12-24-2008 01:36 PM
1.6.9
56kB
Tuller
12-19-2008 07:13 PM
  Comments - Bagnon
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Unread Today, 03:23 PM  
Politig
A Kobold Labourer

Forum posts: 1
File comments: 216
Uploads: 0
Found my error. Is there a way to change some fonts but not others?

Thanks!

Last edited by Politig : 11-22-2009 at 07:17 PM.
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Unread Today, 01:32 PM  
Tuller
A Wyrmkin Dreamwalker
 
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Interface Author - Click to view interfaces

Forum posts: 58
File comments: 1034
Uploads: 26
Quote:
Originally posted by Politig
How do you use the fonts from teckticles? I put the addon in my AddOns folder but nothing changes please help.

Thanks!
You should not need to do anything.
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Unread Today, 12:26 PM  
Politig
A Kobold Labourer

Forum posts: 1
File comments: 216
Uploads: 0
Quote:
Originally posted by Tuller
Check the options menu for the frame you wish to remove it from. I'm using tekticles for a font replacer.


Its not something I intend on adding in, no.
How do you use the fonts from teckticles? I put the addon in my AddOns folder but nothing changes please help.

Thanks!
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Unread Today, 10:47 AM  
Tuller
A Wyrmkin Dreamwalker
 
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Interface Author - Click to view interfaces

Forum posts: 58
File comments: 1034
Uploads: 26
Quote:
Originally posted by Politig
D:

Saved searches would be amazing!

Also, is there a way to remove the LDB area in the lower left of the frame? And what is the font you are using and how did you get it? It looks very nice

Thanks!
Check the options menu for the frame you wish to remove it from. I'm using tekticles for a font replacer.

Quote:
Is there any way of adding buttonfacade support for bagnon?
Its not something I intend on adding in, no.

Last edited by Tuller : 11-22-2009 at 10:55 AM.
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Old Yesterday, 05:11 AM  
Ak1ra
A Fallenroot Satyr
 
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Forum posts: 23
File comments: 11
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Is there any way of adding buttonfacade support for bagnon?
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Old 11-20-2009, 05:25 PM  
Politig
A Kobold Labourer

Forum posts: 1
File comments: 216
Uploads: 0
Quote:
Originally posted by Tuller
I'm not sure that I'm feeling the saved search bar at the moment, so I'm setting that aside for now so that I can focus on guild bank support.
D:

Saved searches would be amazing!

Also, is there a way to remove the LDB area in the lower left of the frame? And what is the font you are using and how did you get it? It looks very nice

Thanks!

Last edited by Politig : 11-20-2009 at 06:51 PM.
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Old 11-20-2009, 11:36 AM  
Tuller
A Wyrmkin Dreamwalker
 
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Interface Author - Click to view interfaces

Forum posts: 58
File comments: 1034
Uploads: 26
I'm not sure that I'm feeling the saved search bar at the moment, so I'm setting that aside for now so that I can focus on guild bank support.
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Old 11-19-2009, 08:10 AM  
Tuller
A Wyrmkin Dreamwalker
 
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Interface Author - Click to view interfaces

Forum posts: 58
File comments: 1034
Uploads: 26
Quote:
Originally posted by Galtar
Just a suggestion. I think the community would dig it if the area that says "Character's Bag" was a context menu that had "Show Bank" & "Search" & "Configure or Options" instead of the ALT+DRAG. Essentially if you need to move it, it's easier to just go into options and uncheck the lock frames and move it.. Just my two cents.
Two undocumented features of Bagnon are that you can double click the title frame to search, as well as right click the title frame to open up the options menu. Swapping out the right click -> open options for a full context menu does sound like a decent idea, however :P

Also, here's what I'm working on as far as saved searches goes:

The intent here is to function like bookmarks in Firefox. You type out a search, click the star button, choose an icon and name, and it appears on your saved searches bar. From there, hovering the search will display all items that match the search, and clicking will open the search box with the contents of the bookmark.

Its a bit funny, really, since I seem to be approaching vBagnon.

Last edited by Tuller : 11-19-2009 at 08:25 AM.
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Old 11-18-2009, 09:36 PM  
Galtar
A Theradrim Guardian
 
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Forum posts: 69
File comments: 38
Uploads: 4
Quote:
Originally posted by Tuller
You can try the following:
/bagnon bank
Setting the binding to open up the bank.
Just a suggestion. I think the community would dig it if the area that says "Character's Bag" was a context menu that had "Show Bank" & "Search" & "Configure or Options" instead of the ALT+DRAG. Essentially if you need to move it, it's easier to just go into options and uncheck the lock frames and move it.. Just my two cents.
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Old 11-18-2009, 04:41 PM  
Politig
A Kobold Labourer

Forum posts: 1
File comments: 216
Uploads: 0
Hello,

Is there a way to change the way BankStack sorts? The author of BankStack seems to be AFK.

Thanks!
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Old 11-18-2009, 08:10 AM  
Tuller
A Wyrmkin Dreamwalker
 
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Interface Author - Click to view interfaces

Forum posts: 58
File comments: 1034
Uploads: 26
Quote:
Originally posted by Galtar
Not bad.. Just one small problem.. No way to open the bank bag unless the LDB is active. Would rather click on the "Player's Inventory" title and select to open the bank bag.
You can try the following:
/bagnon bank
Setting the binding to open up the bank.
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Old 11-18-2009, 12:33 AM  
Galtar
A Theradrim Guardian
 
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Interface Author - Click to view interfaces

Forum posts: 69
File comments: 38
Uploads: 4
Not bad.. Just one small problem.. No way to open the bank bag unless the LDB is active. Would rather click on the "Player's Inventory" title and select to open the bank bag.
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Old 11-15-2009, 07:44 PM  
Tuller
A Wyrmkin Dreamwalker
 
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Forum posts: 58
File comments: 1034
Uploads: 26
Thanks for reminding me to add that question to the FAQ:
http://code.google.com/p/tullamods/w...dd_in_sorting?
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Old 11-15-2009, 10:57 AM  
Politig
A Kobold Labourer

Forum posts: 1
File comments: 216
Uploads: 0
Hello,

I was just wondering if you could add in a feature that automatically pushes all of your items near the top/bottom of the frame. Right now when I open my inventory, items are scattered around and hard to manage. I would like either a way to move them all snug at the top or in rows depending on quality. That way all epics stay up top and the grays are easily vendorable. This would be greatly appreciated.

Another thing, is there a macro that allows you to start typing your keywords immediately after opening your bag? Having to double click on my name gets tedious after a few trades.

Thanks very much!
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Old 11-06-2009, 12:03 PM  
Tuller
A Wyrmkin Dreamwalker
 
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Interface Author - Click to view interfaces

Forum posts: 58
File comments: 1034
Uploads: 26
Re: Combuctor V Bagnon

Quote:
Originally posted by manshima
What is the difference between Combuctor and Bagnon? They both seem to do the same or similar thing.
Combuctor and Bagnon do similar things, but in different ways. Combuctor looks more like a Blizzard frame than Bagnon, and has built in quick filters, so that you do not always have to type in your search for items/etc.
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